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	<title>California Digital Library &#187; Jane Lee</title>
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		<title>Mobile Usability Testing Rig for m.cdlib</title>
		<link>http://www.cdlib.org/cdlinfo/2011/02/15/mobile-usability-testing-rig-for-m-cdlib/</link>
		<comments>http://www.cdlib.org/cdlinfo/2011/02/15/mobile-usability-testing-rig-for-m-cdlib/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 23:01:06 +0000</pubDate>
		<dc:creator>Jane Lee</dc:creator>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[User Experience Design]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.cdlib.org/cdlinfo/?p=9629</guid>
		<description><![CDATA[By Jane Lee, CDL Senior Assessment Analyst In the summer of 2010, CDL’s User Experience Design team began investigating the possibility of creating a mobile version of CDL’s newly redesigned  ... <a href="http://www.cdlib.org/cdlinfo/2011/02/15/mobile-usability-testing-rig-for-m-cdlib/">More</a>...]]></description>
				<content:encoded><![CDATA[<p>By Jane Lee, CDL Senior Assessment Analyst</p>
<p>In the summer of 2010, CDL’s User Experience Design team began investigating the possibility of creating a mobile version of CDL’s newly redesigned website. As part of its design process for creating an interface optimized for mobile devices, the team set out to test its prototype mobile website, <a title="cdlib.org mobile" href="http://m.cdlib.org" target="_blank">m.cdlib</a>, with users. This article describes the process of creating the tool used for mobile usability testing and includes the following topics:</p>
<ul>
<li>Challenges of Mobile Usability</li>
<li>Research</li>
<li>Designing and Building the Prototype</li>
<li>Modifying the Rig</li>
<li>A Few Lessons Learned</li>
<li>Resources</li>
</ul>
<p>This article will not delve into the details of usability testing or the results of the tests.</p>
<p><span id="more-9629"></span></p>
<h1>Challenges of Mobile Usability</h1>
<p>The California Digital Library (CDL) has had a formal usability practice in place since 2004, and we have carried out usability tests on our websites and web services using laptop or desktop computers. For usability testing of our mobile site, we briefly considered using an emulator with our existing set-up. However, as CDL’s senior usability analyst and DIY enthusiast, I rejected that idea knowing there had to be a way to test on a more authentic platform. After all, interacting with an emulator on a full size screen using non-mobile input devices — i.e., full size keyboard and mouse — is not the same as holding a device in one’s hand and using it.</p>
<p>Another consideration was how to best capture users’ behaviors and interactions, so we could share them with our team. For standard usability testing, we used screen recording software and a backup digital audio recorder. Our team had recently acquired a digital camcorder, but using it wouldn’t give us a detailed view of the screen of the mobile device or users’ interactions with it. This camcorder set-up would also force the user to remain relatively still. Instead, I decided to build something handheld that would hold a small camera in place over the mobile device.</p>
<h1>Research</h1>
<p>I began with a Google search for existing set-ups using phrases, such as “mobile device usability.” After browsing through a few pages of results, I discovered <a title="bowmast.com article" href="http://www.bowmast.com/mob-device-cam/" target="_blank">this post</a>. The author had included two images of the rig he had built, and its simplicity made me confident that I could create our own rig based on his design. I just had to mind two constraints: money and time.</p>
<p>The bowmast.com design used an analog CCTV camera, but we did not have the budget or the time to acquire that kind of equipment. I decided to see if I could use CDL’s webcam, which staff normally used to hold video-conferences. Then, I went to the website of my neighborhood <a title="TAP Plastics" href="http://www.tapplastics.com/shop/locations.php?lid=18&amp;PHPSESSID=20110204073342676705449" target="_blank">TAP Plastics store</a> to research the cost of creating the plastic part of the rig that would hold the camera and the mobile device in place.</p>
<p>After browsing TAP’s selection of plastics, I estimated that it would cost about $30 in materials to make the rig’s frame. I went to my supervisor to get approval before heading to TAP to see if they could manufacture the rig within three days. (We were scheduled to hold our first usability test the next week.) The manager at TAP Plastics said that all they needed were the exact measurements for the rig, so my next step was to finalize my design.</p>
<p><!--more--></p>
<h1>Designing and Building the Prototype</h1>
<p>The bowmast.com design was a great starting point. I briefly considered putting together a flat platform with an attached gooseneck for the camera, which would have provided the greatest flexibility in positioning the camera. However, I had great difficulty finding a suitable gooseneck at my local hardware store, and I decided that the resulting Frankenstein rig might distract users.</p>
<p>I proceeded to design my version of rig based on the following photo:</p>
<div id="attachment_9633" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/cam-rig1.jpg"><img class="size-medium wp-image-9633" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/cam-rig1-300x223.jpg" alt="Photo from bowmast.com" width="300" height="223" /></a><p class="wp-caption-text">Figure 1: http://www.bowmast.com/mob-device-cam/</p></div>
<p>I had to figure out the dimensions and angles that would allow the rig to work with CDL’s webcam, a Logitech C905. Then, I needed to communicate those measurements to TAP Plastics. After contemplating how long it would take for me to sketch a diagram by hand or learn the basics of Google SketchUp, I decided that a three-dimensional, cardboard prototype would be the most efficient and accurate way to convey my design to TAP.</p>
<p>The rig in the photo looked a little skinny to me, so I decided to make the width of the rig just smaller than the width of an iPhone 4. (I knew that our users could be using other mobile devices, but I went with the device that I had on hand.) I cut a strip of cardboard from an Amazon.com box with a box cutter and metal ruler and started playing around with lengths and angles. I didn’t have the webcam with me when I was experimenting, so I did my best to imagine how the webcam would attach using my memory and the following profile image of the webcam from Logitech’s product page:</p>
<div id="attachment_9635" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/webcam_side.png"><img class="size-medium wp-image-9635" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/webcam_side-300x138.png" alt="Logitech C905" width="300" height="138" /></a><p class="wp-caption-text">Figure 2: http://www.logitech.com/en-us/webcam-communications/webcams/devices/6600</p></div>
<p>After finding a satisfactory configuration, I cut the cardboard to length and used tape to fix the angles in place. I used my iPhone and an app called <a title="Clinometer App" href="http://plaincode.com/products/clinometer/" target="_blank">Clinometer</a> to measure the angles and a ruler to measure the lengths. With a Sharpie marker, I wrote the measurements directly on the cardboard and tape, as shown below:</p>
<div id="attachment_9636" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig1.jpg"><img class="size-medium wp-image-9636" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig1-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Figure 3: Prototype - Side View</p></div>
<div id="attachment_9637" class="wp-caption alignnone" style="width: 235px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig2.jpg"><img class="size-medium wp-image-9637" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig2-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">Figure 4: Prototype - Top View</p></div>
<p>I dropped off the cardboard prototype at TAP, where they suggested using 3/16” thick acrylic.</p>
<p><!--more--></p>
<h1>Modifying the Rig</h1>
<p>Two days later, I picked up the manufactured rig and the prototype. TAP did a great job, and I rushed back to try it out with the webcam. My original thought was to attach the webcam to the rig using its integrated clip.</p>
<div id="attachment_9640" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig3.jpg"><img class="size-medium wp-image-9640" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig3-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Figure 5: Webcam Clipped to Rig</p></div>
<p>Well, doing that resulted in a recorded image that was upside down. (D’oh!) To fix this, I stuck the webcam to the underside of the overhang with Scotch mounting adhesive. This worked okay, but I worried that the webcam would detach due to gravity eventually. I decided to supplement the adhesive with a zip tie, which required me to drill two holes in the overhang. (I had asked TAP to drill one big hole in the middle to accommodate a bolted camera like the one used in the bowmast.com implementation.)</p>
<div id="attachment_9641" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig4.jpg"><img class="size-medium wp-image-9641" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig4-300x225.jpg" alt="Rig and Drill" width="300" height="225" /></a><p class="wp-caption-text">Figure 6: Rig and Drill</p></div>
<p>The result actually looked better, because the webcam didn’t jut out over the platform as much.</p>
<div id="attachment_9642" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig6.jpg"><img class="size-medium wp-image-9642" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig6-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Figure 7: Close-up of Webcam</p></div>
<p>To complete the rig, I had to figure out how to attach users’ devices to the rig. I didn’t want to use adhesive Velcro, because it would be difficult to remove and it felt like an imposition on the user. (I personally would not want someone sticking something on my gadgets.) The method I used had to be effective at holding the device in place, non-marking, and removable. I originally wanted to use 3M Command adhesive strips, but the local drugstore had Scotch mounting tape, which seemed like a satisfactory alternative.</p>
<div id="attachment_9643" class="wp-caption alignnone" style="width: 310px"><a href="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig5.jpg"><img class="size-medium wp-image-9643" src="http://www.cdlib.org/cdlinfo/wp-content/uploads/2011/02/rig5-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Figure 8: Final Set-up with iPhone</p></div>
<p><!--more--></p>
<h1>A Few Lessons Learned</h1>
<p>During the course of our mobile usability testing sessions, we learned the following from the different environments we encountered:</p>
<ul>
<li>Certain lighting situations required adjustments to prevent glare on the mobile device’s screen.</li>
<li>Differing levels of ambient light required changing the exposure level of the camera at each location.</li>
<li>Meeting users in their workplaces meant that sometimes there were interruptions.</li>
</ul>
<p>Overall, the video capture of users’ interactions using the rig and Logitech’s software worked very well. We were pleased by the following discoveries:</p>
<ul>
<li>The rig held the camera perfectly steady in relation to the device being used, so we could see exactly what actions participants took.</li>
<li>The Logitech webcam’s software allowed us to disable autofocus and fix the focus of the camera, which is absolutely essential for testing. (Otherwise, the camera’s autofocus would focus on the user’s hand instead of the screen.)</li>
<li>The software also allowed us to adjust the exposure levels of the camera, which was important because of the different levels of ambient light we encountered in different locations.</li>
<li>The webcam’s microphone was positioned perfectly to capture the participant’s voice. (This was an unexpected benefit of using the rig.)</li>
</ul>
<p>Participants’ feedback about their experience using the rig itself was generally very positive. They reported that the webcam’s placement did not obstruct their view of the screen. And after a few minutes, most participants seemed to interact with the rig as though they were holding just their mobile devices. That is, they didn’t seem to notice the rig at all.</p>
<p>Designing and building the rig was one of the most satisfying parts of this round of mobile usability testing. The most frustrating part was converting the captured video files from WMV to MP4 format. (The only video editing software I had was iMovie, which uses MP4. Unfortunately, Logitech’s software recorded in WMV.) After several unsuccessful conversion attempts, I found an application called Wondershare Video Converter that I could use for free, as long as I didn’t mind having a giant watermark on the video. Since I would be screening the video for the User Experience Design team only, I did not bother to eliminate the watermark by buying the full version of Wondershare.</p>
<p>With the success of this first rig, I hope to have the opportunity to refine both the rig itself and our process for mobile usability testing in future usability projects.</p>
<h1>Resources</h1>
<p><strong>Websites:</strong><br />
<a href="http://www.bowmast.com/mob-device-cam/" target="_blank">Bowmast User Experience Design &amp; Research</a><br />
<a href="http://www.tapplastics.com/shop/locations.php?lid=18&amp;PHPSESSID=20110204073342676705449" target="_blank">TAP Plastics</a></p>
<p><strong>Hardware:</strong><br />
<a href="http://www.logitech.com/en-us/webcam-communications/webcams/devices/6600" target="_blank">Logitech C905 Webcam</a><br />
Windows laptop to run Logitech software</p>
<p><strong>Software:</strong><br />
<a href="http://www.logitech.com/en-us/435/6600?section=downloads&amp;WT.ac=sc|downloads||dd" target="_blank">Logitech software</a> to set up webcam (exposure, focus, etc.) and record video<br />
<a href="http://www.wondershare.com/video-dvd-software-mac.html" target="_blank">Wondershare Video Converter</a> to convert video files<br />
<a href="http://www.apple.com/ilife/imovie/" target="_blank">iMovie</a> to obtain highlight clips to share with team<br />
<a href="http://plaincode.com/products/clinometer/" target="_blank">Clinometer</a> to measure angles</p>
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		<title>E-books: Understanding the Basics</title>
		<link>http://www.cdlib.org/cdlinfo/2009/06/24/e-books-understanding-the-basics/</link>
		<comments>http://www.cdlib.org/cdlinfo/2009/06/24/e-books-understanding-the-basics/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 15:57:39 +0000</pubDate>
		<dc:creator>Jane Lee</dc:creator>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[Staff News]]></category>
		<category><![CDATA[User Experience Design]]></category>

		<guid isPermaLink="false">http://cdlinfo.cdlib.org/blog/2009/06/24/e-books-understanding-the-basics/</guid>
		<description><![CDATA[<p>Jane Lee, CDL Assessment Analyst, recently wrote an article on understanding the basics of e-books.</p>]]></description>
				<content:encoded><![CDATA[<p>By Jane Lee, CDL Assessment Analyst</p>
<p>E-books and e-book readers are taking hold.&nbsp; The mainstream media and the blogosphere are abuzz with  announcements of new technological developments, debates surrounding intellectual property rights, and speculation about the future of books and reading.&nbsp; This article  (<a href="http://www.cdlib.org/inside/assess/evaluation_activities/docs/2009/e-book_basics_june2009.pdf">PDF</a>)  covers the e-book essentials that will help you make sense of the headlines and get involved in the conversation.</p>
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		<title>Take part in the CDL website redesign! Share your thoughts through our short survey!</title>
		<link>http://www.cdlib.org/cdlinfo/2008/07/28/take-part-in-the-cdl-website-redesign-share-your-thoughts-through-our-short-survey/</link>
		<comments>http://www.cdlib.org/cdlinfo/2008/07/28/take-part-in-the-cdl-website-redesign-share-your-thoughts-through-our-short-survey/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 19:20:03 +0000</pubDate>
		<dc:creator>Jane Lee</dc:creator>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[User Experience Design]]></category>

		<guid isPermaLink="false">http://cdlinfo.cdlib.org/blog/2008/07/28/take-part-in-the-cdl-website-redesign-share-your-thoughts-through-our-short-survey/</guid>
		<description><![CDATA[<p>How are you using CDL's website? Does CDL's website help you do your work? What can the website do better?  We want to know!</p>]]></description>
				<content:encoded><![CDATA[<p>By Jane Lee, CDL Assessment Analyst</p>
<p>How are you using CDL&#8217;s website?  Does CDL&#8217;s website help you do your work?<br />
  What can the website do better? &nbsp;We want to know!</p>
<p>Five years ago, CDL launched two sites,  InsideCDL (<a href="http://www.cdlib.org/inside/">http://www.cdlib.org/inside/</a>)  and the CDL &quot;brochure&quot; site (<a href="http://www.cdlib.org/">http://www.cdlib.org</a>),  to meet the needs of UC librarians and library staff, as well as the general  public. It is now time to revisit CDL&#8217;s web presence and find out what has and  has not been working for you, our partners.</p>
<p>Your participation in this brief  survey will help the CDL determine how to improve its website to meet your information  needs. The last day to take the survey is Friday, August 15, 2008.</p>
<p>Survey: [http://tinyurl.com/cdl-website-survey]</p>
<p>Thank you in advance for taking the  time to share your thoughts with us!</p>
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		<title>Ever wonder what your users are up to? So do we!</title>
		<link>http://www.cdlib.org/cdlinfo/2008/04/24/ever-wonder-what-your-users-are-up-to-so-do-we/</link>
		<comments>http://www.cdlib.org/cdlinfo/2008/04/24/ever-wonder-what-your-users-are-up-to-so-do-we/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 18:24:00 +0000</pubDate>
		<dc:creator>Jane Lee</dc:creator>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[User Experience Design]]></category>

		<guid isPermaLink="false">http://cdlinfo.cdlib.org/blog/2008/04/24/ever-wonder-what-your-users-are-up-to-so-do-we/</guid>
		<description><![CDATA[<p>Want to chat about users  and usability?  Contact CDL staff. </p>]]></description>
				<content:encoded><![CDATA[<p>By Jane Lee, Senior Assessment Analyst</p>
<p>CDL&rsquo;s assessment unit has been in existence for almost four years, and in that time, Felicia Poe and Jane Lee have enjoyed working with many of you in the campus  libraries.&nbsp; You&rsquo;ve welcomed us into your libraries and rounded up students and faculty for surveys, user interviews, and usability tests.&nbsp; CDL could not do our   work without your help, and we want you to know that we are happy to answer any questions you may have about your own user assessment activities.</p>
<p>So, if you&rsquo;d like to chat about users and usability, please contact Jane at Jane.Lee@ucop.edu.&nbsp; She looks forward to hearing from you!</p>
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		<title>UC-eLinks UCSD Assessment Report</title>
		<link>http://www.cdlib.org/cdlinfo/2007/04/26/uc-elinks-ucsd-assessment-report/</link>
		<comments>http://www.cdlib.org/cdlinfo/2007/04/26/uc-elinks-ucsd-assessment-report/#comments</comments>
		<pubDate>Thu, 26 Apr 2007 19:59:31 +0000</pubDate>
		<dc:creator>Jane Lee</dc:creator>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[User Experience Design]]></category>

		<guid isPermaLink="false">http://cdlinfo.cdlib.org/blog/2007/04/26/uc-elinks-ucsd-assessment-report/</guid>
		<description><![CDATA[<p>On behalf of Head of Public Services (HOPS) and the UC-eLinks project team, CDL's assessment unit traveled to UCSD to assess a prototype version of the UC-eLinks window.&#160; The main purpose of this assessment was to determine if the changes made to the UC-eLinks user interface improved the usability of the interface.</p>]]></description>
				<content:encoded><![CDATA[<p>Findings and recommendations from a round of usability testing conducted on a prototype UC-eLinks window in February 2007</p>
<p>By Jane Lee (<a href="mailto:Jane.Lee@ucop.edu">Jane.Lee@ucop.edu</a>), CDL Assessment Analyst</p>
<p>On behalf of Head of Public Services (HOPS) and the UC-eLinks project team, CDL&#8217;s assessment unit traveled to UCSD to assess a prototype version of the UC-eLinks window.&nbsp; The main purpose of this assessment was to determine if the changes made to the UC-eLinks user interface improved the usability of the interface.&nbsp; Eight usability testing sessions were conducted on February 22-23, 2007 at UC San Diego in a Library Administration office in Geisel Library.&nbsp; Each session lasted approximately one hour.</p>
<p>The following are two major findings from this round of assessment:</p>
<p>1.&nbsp; Placing links into logical groupings improves usability, but current labels for groupings and links are confusing to users.</p>
<p>2.&nbsp; Students face many potential pitfalls in trying to reach online full text.&nbsp; The UC-eLinks window itself poses challenges.&nbsp; Furthermore, even if students successfully navigate through UC-eLinks to a publisher&rsquo;s site, for a variety of reasons presented in this report there is no guarantee that they will obtain the full text article they were seeking.</p>
<p>To learn more, please read the full report, which is available at the following URL:<br />
  <a href="http://www.cdlib.org/inside/assess/evaluation_activities/docs/2007/elinks_ucsd_feb2007.pdf">http://www.cdlib.org/inside/assess/evaluation_activities/docs/2007/elinks_ucsd_feb2007.pdf</a></p>
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