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Intro/Overview |
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Usability Testing |
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Define |
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Overview of steps |
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Demo of a test |
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Lessons |
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Questions |
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Analysis of web transaction logs |
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Card sorting |
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Focus Groups |
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Structured Evaluation |
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Survey/Questionnaire |
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Usability Testing |
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http://www.cs.umd.edu/~zzj/UsabilityHome.html
includes brief descriptions of methods |
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One-on-one sessions (45 mins-1 hr. each) |
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Give participants a set of tasks |
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Observe (minimal intervention) as they complete
tasks |
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Participants “think aloud” |
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(1) Experimenter interfaces with the
participant; (1-2) Recorder writes |
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4-6 participants |
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What you can learn |
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Detailed information about interface and
functionality problems |
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Understand user’s mental model |
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When to conduct |
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Early on and throughout the iterative design
process |
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Define your objectives |
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“Walk-through” the site |
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Create tasks |
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Pre-test the tasks |
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Conduct the test |
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Debrief with participant |
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Analyze results and make recommendations |
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Test the changes |
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List what you want to learn and prioritize |
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What features you want users to use |
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Information you want users to find |
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Keep in mind the primary purpose and audience of
your site |
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Objective: Can users find and use the search
feature |
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Task: Find a book by Ernest Hemingway |
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Objective: Can users find the library hours |
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Task: You are coming to the library on Sunday
and want to know if it will be open |
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Do’s |
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Make first task easy |
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Test realistic tasks |
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User-centered tasks |
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Simple tasks |
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Use scenarios |
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Pre-test tasks! |
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Don’ts |
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Don’t use words from the site |
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Don’t include funny tasks |
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Don’t include dependent tasks |
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Don’t create too many tasks (8-10 is enough) |
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“Walk-through” the site to create tasks |
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Create logging
sheets (include tasks and
ideal path) |
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Recorder’s Role - Write it ALL down |
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Click path |
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Participant’s impressions |
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Time it took to complete each task |
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Whether they completed the task or not (note
whether the participant thinks they completed the task) |
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Make them feel welcome |
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Introduce all the people in the room |
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Read intro script |
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Have them read the consent form (human subjects approval); Committee
for Protection of Human Subjects (http://cphs.berkeley.edu:7006/) |
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Fill out the pre-test questionnaire |
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Allow them to look around the site 1-2 mins. |
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Give tasks (one-by-one, verbally or written) |
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Do’s |
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DO listen; be patient |
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Prompt them to think aloud: |
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What are you thinking now; What did you expect
to find; What label/link were you expecting to see |
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If you give feedback, say “good” or “ok” for
everything, not just when they do what you want |
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Don’ts |
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Don’t lead the user (“That was difficult, wasn’t
it”) |
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Don’t help or correct them (e.g., if a
participant asks “should I click here?” turn it around say “what do you
think you’ll get if you click there?” or “go ahead click and see what
happens”) |
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Don’t direct questions at them (“Does this
button confuse you?”) |
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Don’t defend the site; remain objective |
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No smiles/nods between Recorder and Experimenter |
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If several participants have already identified
a problem, no need to let them flounder |
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You feel you have learned enough |
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The participant is visibly frustrated |
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White lies – “Others have had this problem,
let’s stop” |
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Ask them what they thought; let them talk |
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Go back and replay things that you have
questions about |
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Have some debrief questions |
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Give them their incentives (e.g., copy cards,
jamba juice gift certificates) |
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Look for trends |
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Rate problems |
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Catastrophic - unable to complete the task or
worse, completed it incorrectly and didn’t know it |
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Serious- user was significantly delayed but did
complete |
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Minor - briefly delayed |
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Make design recommendations |
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Test it again! |
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Users are not designers |
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“I found it but others won’t”; “I can’t find it,
but others will” |
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Watch what users DO, not what they SAY |
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Take the time to create good/realistic tasks |
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Debrief is a good time to learn a lot |
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Document – make screen shots |
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Make it a pleasant experience for the
participants |
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Rubin, Jeffrey. Handbook of Usability Testing:
How to Plan, Design, and Conduct Effective Tests. New York: Wiley, 1994. |
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Krug, Steve. Don’t Make Me Think! A Common Sense
Approach to Web Usability. Indianapolis: New Riders Publishing 2000. |
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Instone, Keith.
Usableweb.com |
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Nielsen, Jakob. Useit.com |
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My PPT and Handouts -- Usability Testing Tool
Kit: http://www.cdlib.org/libstaff/education/evaluation/ |
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Email: Rosalie.Lack@ucop.edu |
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