Notes
Outline



Usability Testing


 Rosalie Lack
Rosalie.Lack@ucop.edu
Overview
Intro/Overview
Usability Testing
Define
Overview of steps
Demo of a test
Lessons
Questions
Evaluation Methods
Analysis of web transaction logs
Card sorting
Focus Groups
Structured Evaluation
Survey/Questionnaire
Usability Testing
http://www.cs.umd.edu/~zzj/UsabilityHome.html includes brief descriptions of methods
Usability Testing – What is it?
One-on-one sessions (45 mins-1 hr. each)
Give participants a set of tasks
Observe (minimal intervention) as they complete tasks
Participants “think aloud”
(1) Experimenter interfaces with the participant; (1-2) Recorder writes
4-6 participants
Usability Testing
What you can learn
Detailed information about interface and functionality problems
Understand user’s mental model
When to conduct
Early on and throughout the iterative design process
Usability Testing - Steps
Define your objectives
“Walk-through” the site
Create tasks
Pre-test the tasks
Conduct the test
Debrief with participant
Analyze results and make recommendations
Test the changes
Define Objectives
List what you want to learn and prioritize
What features you want users to use
Information you want users to find
Keep in mind the primary purpose and audience of your site
Objective vs. Task
Objective: Can users find and use the search feature
Task: Find a book by Ernest Hemingway
Objective: Can users find the library hours
Task: You are coming to the library on Sunday and want to know if it will be open
Tasks
Do’s
Make first task easy
Test realistic tasks
User-centered tasks
Simple tasks
Use scenarios
Pre-test tasks!
Don’ts
Don’t use words from the site
Don’t include funny tasks
Don’t include dependent tasks
Don’t create too many tasks (8-10 is enough)
Logging/Recorder Sheets
“Walk-through” the site to create tasks
Create logging  sheets   (include tasks and ideal path)
Recorder’s Role - Write it ALL down
Click path
Participant’s impressions
Time it took to complete each task
Whether they completed the task or not (note whether the participant thinks they completed the task)
Day of the Test
Make them feel welcome
Introduce all the people in the room
Read intro script
Have them read the consent form   (human subjects approval); Committee for Protection of Human Subjects (http://cphs.berkeley.edu:7006/)
Fill out the pre-test questionnaire
Allow them to look around the site 1-2 mins.
Give tasks (one-by-one, verbally or written)
TIPS - Conducting the Test
Do’s
DO listen; be patient
Prompt them to think aloud:
What are you thinking now; What did you expect to find; What label/link were you expecting to see
If you give feedback, say “good” or “ok” for everything, not just when they do what you want
Conducting the Test
Don’ts
Don’t lead the user (“That was difficult, wasn’t it”)
Don’t help or correct them (e.g., if a participant asks “should I click here?” turn it around say “what do you think you’ll get if you click there?” or “go ahead click and see what happens”)
Don’t direct questions at them (“Does this button confuse you?”)
Don’t defend the site; remain objective
No smiles/nods between Recorder and Experimenter
When to Intervene/What to Say
If several participants have already identified a problem, no need to let them flounder
You feel you have learned enough
The participant is visibly frustrated
White lies – “Others have had this problem, let’s stop”
Conduct a Test Now
Debrief
Ask them what they thought; let them talk
Go back and replay things that you have questions about
Have some debrief questions
Give them their incentives (e.g., copy cards, jamba juice gift certificates)
Analyze Results
Look for trends
Rate problems
Catastrophic - unable to complete the task or worse, completed it incorrectly and didn’t know it
Serious- user was significantly delayed but did complete
Minor - briefly delayed
Make design recommendations
Test it again!
Usability Test Lessons
Users are not designers
“I found it but others won’t”; “I can’t find it, but others will”
Watch what users DO, not what they SAY
Take the time to create good/realistic tasks
Debrief is a good time to learn a lot
Document – make screen shots
Make it a pleasant experience for the participants
Resources
Rubin, Jeffrey. Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests. New York: Wiley, 1994.
Krug, Steve. Don’t Make Me Think! A Common Sense Approach to Web Usability. Indianapolis: New Riders Publishing 2000.
Instone, Keith.  Usableweb.com
Nielsen, Jakob. Useit.com
My PPT and Handouts -- Usability Testing Tool Kit: http://www.cdlib.org/libstaff/education/evaluation/
Email: Rosalie.Lack@ucop.edu